Team17 and Worms™ are trademarks or registered trademarks of Team17 Digital Limited. Developed and published by Team17 Digital Limited. All other trademarks‚ copyrights and logos are property of their respective owners. Team17 Digital Ltd‚ Worms™‚ and Worms™ Battlegrounds are trademarks or registered trademarks of Team17 Digital Limited. Worms™ Battlegrounds Developed by Team17 Digital Ltd. Software Usage Terms apply, See eu./legal for full usage rights. exclusively licensed to Sony Interactive Entertainment Europe. Library programs ©Sony Interactive Entertainment Inc. See Health Warnings for important health information before using this product. Sign in to PlayStation Network is not required to use this on your primary PS4, but is required for use on other PS4 systems. One-time licence fee to download to multiple PS4 systems. See Terms of Service for more important information. If you do not wish to accept these terms, do not download this product. Network Players 2-6 - Full game requires PlayStation®Plus membership to access online multiplayerĭownload of this product is subject to the PlayStation Network Terms of Service and our Software Usage Terms plus any specific additional conditions applying to this product. The Worms™ are back in their most destructive game yet! With a gorgeous, hand-drawn 2D look, all your favourite weapons, crafting, vehicles, buildings, and Forts & Liberation modes, Worms W.M.D is the ultimate Worms experience! Join together with friends to form a fearsome team and fight together to make your mark on the leaderboards. Worms™ Battlegrounds brings friends and families together in the noble pursuit of self‐improvement, world domination and exploding sheep. You can of course read the full review on the game here and every update the game has had since simply adds to what is generally a great time.Get ready for both barrels of all-out Worm Warfare with Worms Battlegrounds and Worms W.M.D in the Worms Double Pack! It’s a peculiar phenomenon that only happens on the Switch version and it’s something I’m sure will be patched.Īside from that, it’s the exact same game that was released and if you wish to unleash utter carnage on your friends on the go, the Nintendo Switch version of Worms WMD is a great option. Both times I saw this, the overall effect was remarkably similar in that the enemy worms perished, but their placement didn’t match the live gameplay. One curious thing I did notice is that replays don’t always give the same result. Having the ability to change the buttons on the options menu would have been nice for all pad layouts and even if the GameCube controller isn’t officially supported by Worms WMD, the fact it works nicely is a plus. All you’re missing is the ability to zoom out, as the GameCube only had a single shoulder button alongside its triggers. You can even dust off some old GameCube controllers and use those, thanks to the recent Switch update that enabled the use of the USB GameCube Adapter for Wii U. It’s probably more convenient to have the game as a hot-seat experience if you’re running low on controllers. Moving the camera if they’re using the Joy-Cons turned sideways requires players to adopt a rather interesting position with their hands, positioning one finger behind the controller as it were. Sadly, there’s one control scheme for Worms WMD on the Switch does get a bit cumbersome, though really this isn’t the fault of the developers. Largely, the aim of the port seems to be to provide as many ways to play and it succeeds in this. You’re also able to play online, offline with a single Joy-Con each, or wirelessly hook up Switches for local multiplayer on multiple devices. The game has all the modes, DLC, and even some time-exclusive content, taking players to Space, adding two new Forts and some extra visual customisation options. In terms of features, Worms WMD for the Switch is uncompromised. One that makes sense on paper is Worms WMD, and it’s a port that shouldn’t be particularly difficult compared to more elaborate AAA efforts. Many are impressive in concept such as porting 2016’s Doom, but the performance hit was that little too much for some, others fall well short as in Rime, and then there are those that know how to make the right sacrifices, such as with Rocket League. With the massive success of the Nintendo Switch, it makes sense that we’re now seeing plenty of ports of more recent titles to the little handheld that could.
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